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  6. Module structure of the SDK

Module structure of the SDK

In This Article
  1. SDK Modules
  2. Local Modules
  3. External Modules
  4. Freezing
  5. Using modules from outside the Add-on SDK

Add-ons using the techniques described in this document are considered a legacy technology in Firefox. Don't use these techniques to develop new add-ons. Use WebExtensions instead. If you maintain an add-on which uses the techniques described here, consider migrating it to use WebExtensions.

From Firefox 53 onwards, no new legacy add-ons will be accepted on addons.mozilla.org (AMO).

From Firefox 57 onwards, WebExtensions will be the only supported extension type, and Firefox will not load other types.

Even before Firefox 57, changes coming up in the Firefox platform will break many legacy extensions. These changes include multiprocess Firefox (e10s), sandboxing, and multiple content processes. Legacy extensions that are affected by these changes should migrate to WebExtensions if they can. See the "Compatibility Milestones" document for more.

A wiki page containing resources, migration paths, office hours, and more, is available to help developers transition to the new technologies.

CommonJS is the underlying infrastructure for both the SDK and the add-ons you build using the SDK. A CommonJS module is a piece of reusable JavaScript: it exports certain objects which are thus made available to dependent code. CommonJS defines:

  • an object called exports which contains all the objects which a CommonJS module wants to make available to other modules
  • a function called require which a module can use to import the exports object of another module.

Except for scripts that interact directly with web content, all the JavaScript code you'll write or use when developing add-ons using the SDK is part of a CommonJS module, including:

  • SDK modules: the JavaScript modules which the SDK provides, such as panel and page-mod.
  • Local modules: each of the JavaScript files under your add-on's "lib" directory.
  • External modules: reusable modules developed and maintained outside the SDK, but usable by SDK-based add-ons.

SDK Modules

The modules supplied by the SDK are divided into two sorts:

  • High-level modules like panel and page-mod provide relatively simple, stable APIs for the most common add-on development tasks.
  • Low-level modules like heritage and namespace provide more powerful functionality, and are typically less stable and more complex.

To use SDK modules, you can pass require() a complete path, starting with "sdk", to the module you want to use. For high-level modules this is just sdk/<module_name>, and for low-level modules it is sdk/<path_to_module>/<module_name>:

// load the high-level "tabs" module
var tabs = require("sdk/tabs");
// load the low-level "uuid" module
var uuid = require('sdk/util/uuid');

The path to specify for a low-level module is given along with the module name itself in the title of the module's documentation page (for example, system/environment).

Although the SDK repository in GitHub includes copies of these modules, they are built into Firefox and by default, when you run or build an add-on using jpm run or jpm xpi, it is the versions of the modules in Firefox that are used. If you need to use a different version of the modules, you can do this by checking out the version of the SDK that you need and passing the -o or --overload option to jpm run or jpm xpi.

Local Modules

At a minimum, an SDK-based add-on consists of a single module named main.js, but you can factor your add-on's code into a collection of separate CommonJS modules. Each module is a separate file stored under your add-on's "lib" directory, and exports the objects you want to make available to other modules in your add-on. See the tutorial on creating reusable modules for more details.

To import a local module, specify a path relative to the importing module.

For example, the following add-on contains an additional module directly under "lib", and other modules under subdirectories of "lib":

  • my-addon
    • lib
      • main.js
      • password-dialog.js
      • secrets
        • hash.js
      • storage
        • password-store.js

To import modules into main:

// main.js code
var dialog = require("./password-dialog");
var hash = require("./secrets/hash");

To import modules into password-store:

// password-store.js code
var dialog = require("../password-dialog");
var hash = require("../secrets/hash");

External Modules

As well as using the SDK's modules and writing your own, you can use modules that have been developed outside the SDK and made available to other add-on authors.

There's a list of these "community-developed modules" in the SDK's GitHub Wiki, and to learn how to use them, see the tutorial on using external modules to add menu items to Firefox.

To import external modules, treat them like local modules: copy them somewhere under your add-ons "lib" directory and reference them with a path relative to the importing module.

For example, this add-on places external modules in a "dependencies" directory:

  • my-addon
    • lib
      • main.js
      • dependencies
        • geolocation.js

It can then load them in the same way it would load a local module. For example, to load from main:

// main.js code
var geo = require("./dependencies/geolocation");
 

Freezing

The SDK freezes the exports object returned by require. So a if you import a module using require, you can't change the properties of the object returned:

self = require("sdk/self");
// Attempting to define a new property
// will fail, or throw an exception in strict mode
self.foo = 1;
// Attempting to modify an existing property
// will fail, or throw an exception in strict mode
self.data = "foo";

Using modules from outside the Add-on SDK

You can use CommonJS modules outside the Add-on SDK, in any environment where you can use Components.utils.import. Just call the following:

const { require } = Cu.import("resource://gre/modules/commonjs/toolkit/require.js", {})

This will import require() into your scope.

You can then use that to import CommonJS modules. You can import SDK modules in just the same way you could from an SDK add-on:

// import the SDK's base64 module
var base64 = require("sdk/base64");
base64.encode("hello"); // "aGVsbG8="

You can import other CommonJS modules, too, as long as you know the path to them:

// import my module
var myModule = require("resource://path/to/my/module.js");

In this case, though, you might be better off creating your own loader, so you can specify the paths property yourself.

 

 

Document Tags and Contributors

Tags: 
  • Add-on SDK
 Contributors to this page: wbamberg, BaNru, richgilbank, evold
 Last updated by: wbamberg, Dec 1, 2016, 10:12:07 AM
See also
  1. WebExtensions
  2. Getting started
    1. What are WebExtensions?
    2. Your first WebExtension
    3. Your second WebExtension
    4. Anatomy of a WebExtension
    5. Example WebExtensions
  3. How to
    1. Intercept HTTP requests
    2. Modify a web page
    3. Add a button to the toolbar
    4. Implement a settings page
  4. Concepts
    1. Using the JavaScript APIs
    2. User interface components
    3. Content scripts
    4. Match patterns
    5. Internationalization
    6. Content Security Policy
    7. Native messaging
  5. Porting
    1. Porting a Google Chrome extension
    2. Porting a legacy Firefox add-on
    3. Embedded WebExtensions
    4. Comparison with the Add-on SDK
    5. Comparison with XUL/XPCOM extensions
    6. Chrome incompatibilities
  6. Firefox workflow
    1. Temporary Installation in Firefox
    2. Debugging
    3. Getting started with web-ext
    4. web-ext command reference
    5. WebExtensions and the Add-on ID
    6. Publishing your WebExtension
  7. JavaScript APIs
    1. Browser support for JavaScript APIs
    2. alarms
    3. bookmarks
    4. browserAction
    5. browsingData
    6. commands
    7. contextMenus
    8. contextualIdentities
    9. cookies
    10. downloads
    11. events
    12. extension
    13. extensionTypes
    14. history
    15. i18n
    16. identity
    17. idle
    18. management
    19. notifications
    20. omnibox
    21. pageAction
    22. runtime
    23. sessions
    24. sidebarAction
    25. storage
    26. tabs
    27. topSites
    28. webNavigation
    29. webRequest
    30. windows
  8. Manifest keys
    1. applications
    2. author
    3. background
    4. browser_action
    5. chrome_url_overrides
    6. commands
    7. content_scripts
    8. content_security_policy
    9. default_locale
    10. description
    11. developer
    12. homepage_url
    13. icons
    14. manifest_version
    15. name
    16. omnibox
    17. options_ui
    18. page_action
    19. permissions
    20. short_name
    21. sidebar_action
    22. version
    23. web_accessible_resources
  9. Add-on SDK
  10. Getting started
    1. Installation
    2. Getting started
    3. Troubleshooting
  11. High-Level APIs
    1. addon-page
    2. base64
    3. clipboard
    4. context-menu
    5. hotkeys
    6. indexed-db
    7. l10n
    8. notifications
    9. page-mod
    10. page-worker
    11. panel
    12. passwords
    13. private-browsing
    14. querystring
    15. request
    16. selection
    17. self
    18. simple-prefs
    19. simple-storage
    20. system
    21. tabs
    22. timers
    23. ui
    24. url
    25. webextension
    26. widget
    27. windows
  12. Low-Level APIs
    1. /loader
    2. chrome
    3. console/plain-text
    4. console/traceback
    5. content/content
    6. content/loader
    7. content/mod
    8. content/symbiont
    9. content/worker
    10. core/heritage
    11. core/namespace
    12. core/promise
    13. dev/panel
    14. event/core
    15. event/target
    16. frame/hidden-frame
    17. frame/utils
    18. fs/path
    19. io/byte-streams
    20. io/file
    21. io/text-streams
    22. lang/functional
    23. lang/type
    24. loader/cuddlefish
    25. loader/sandbox
    26. net/url
    27. net/xhr
    28. places/bookmarks
    29. places/favicon
    30. places/history
    31. platform/xpcom
    32. preferences/event-target
    33. preferences/service
    34. remote/child
    35. remote/parent
    36. stylesheet/style
    37. stylesheet/utils
    38. system/child_process
    39. system/environment
    40. system/events
    41. system/runtime
    42. system/unload
    43. system/xul-app
    44. tabs/utils
    45. test/assert
    46. test/harness
    47. test/httpd
    48. test/runner
    49. test/utils
    50. ui/button/action
    51. ui/button/toggle
    52. ui/frame
    53. ui/id
    54. ui/sidebar
    55. ui/toolbar
    56. util/array
    57. util/collection
    58. util/deprecate
    59. util/list
    60. util/match-pattern
    61. util/object
    62. util/uuid
    63. window/utils
  13. Firefox for Android
  14. Getting started
    1. Walkthrough
    2. Debugging
    3. Code snippets
  15. APIs
    1. Accounts.jsm
    2. BrowserApp
    3. HelperApps.jsm
    4. Home.jsm
    5. HomeProvider.jsm
    6. JavaAddonManager.jsm
    7. NativeWindow
    8. Notifications.jsm
    9. PageActions.jsm
    10. Prompt.jsm
    11. RuntimePermissions.jsm
    12. Snackbars.jsm
    13. Sound.jsm
    14. Tab
  16. Legacy
  17. Restartless extensions
    1. Overview
  18. Overlay extensions
    1. Overview
  19. Themes
  20. Lightweight themes
    1. Overview
  21. Complete themes
    1. Overview
  22. Publishing add-ons
  23. Guides
    1. Signing and distribution overview
    2. Submit an add-on
    3. Review policies
    4. Developer agreement
    5. Featured add-ons
    6. Contact addons.mozilla.org
  24. Community and support
  25. Channels
    1. Add-ons blog
    2. Add-on forums
    3. Stack Overflow
    4. Development newsgroup
    5. IRC Channel