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  6. remote/parent

remote/parent

In This Article
  1. Usage
    1. Terms
    2. Loading modules into the child process
    3. Inter-process communication
    4. Child process privileges
    5. Examples
      1. Property retrieval
      2. Content frame manipulation
      3. Tab information
  2. Globals
    1. Functions
      1. remoteRequire(id, module = null)
    2. Properties
      1. processes
      2. frames
  3. Processes
    1. Methods
      1. forEvery(callback)
    2. Properties
      1. port
    3. Events
      1. attach
      2. detach
  4. Frames
    1. Methods
      1. forEvery(callback)
    2. Properties
      1. port
    3. Events
      1. attach
      2. detach
  5. Process
    1. Properties
      1. port
      2. isRemote
    2. Events
      1. detach
  6. Frame
    1. Properties
      1. port
      2. frameElement
      3. isTab
    2. Events
      1. detach

Add-ons using the techniques described in this document are considered a legacy technology in Firefox. Don't use these techniques to develop new add-ons. Use WebExtensions instead. If you maintain an add-on which uses the techniques described here, consider migrating it to use WebExtensions.

From Firefox 53 onwards, no new legacy add-ons will be accepted on addons.mozilla.org (AMO).

From Firefox 57 onwards, WebExtensions will be the only supported extension type, and Firefox will not load other types.

Even before Firefox 57, changes coming up in the Firefox platform will break many legacy extensions. These changes include multiprocess Firefox (e10s), sandboxing, and multiple content processes. Legacy extensions that are affected by these changes should migrate to WebExtensions if they can. See the "Compatibility Milestones" document for more.

A wiki page containing resources, migration paths, office hours, and more, is available to help developers transition to the new technologies.

Unstable

Enables you to load modules, and privileged parts of your add-on in general, into child processes.

Usage

In multiprocess Firefox:

  • the browser UI runs in one process, sometimes called the chrome process or the parent process
  • web content runs in one or more other processes, sometimes called content processes or remote processes or child processes.

By default, add-ons run in the chrome process and can't directly access web content. In the SDK, content scripts run in the child process, and, of course, can access web content. But content scripts don't have many more capabilities than untrusted web content.

The sdk/remote/parent module enables you to load SDK modules into the child process to give them direct access to content frames. These SDK modules have higher privileges than content scripts, and have their own module loader so they can load other SDK modules.

Its primary purpose is to help build APIs. If you just need to access a web page, use sdk/page-mod to load a content script instead.

Terms

Process
Every application has at least one process running, the main process that displays the UI. Multiprocess applications can have other remote processes where untrusted content like webpages are loaded. Each process can contain many frames.
Frame
Every DOM page loaded as a part of the application is loaded in a content frame. This includes the content of every tab in an application like Firefox and also some other UI elements. Each frame loads in a process but sometimes the application may choose to switch from loading a tab in one process to another. In this case the frame for that tab changes.

Loading modules into the child process

To load a module into the child process, use remoteRequire():

const { remoteRequire } = require("sdk/remote/parent");
remoteRequire("./my-module.js", module);

Inter-process communication

A module loaded into a different process cannot directly communicate or share state with the module that loaded it. Instead, the two sides communicate using port objects like those used for communication with content scripts.

The sdk/remote/parent module provides port objects for the parent's end of the conversation, and the sdk/remote/child module provides port objects for the child's end.

// remote.js
const { process } = require("sdk/remote/child");
process.port.emit("message-from-remote", "hello from remote");
process.port.on("message-from-main", function(process, message) {
  console.log("Main says: " + message);
});
// main.js
const { processes, remoteRequire } = require("sdk/remote/parent");
remoteRequire("./remote.js", module);
processes.port.emit("message-from-main", "hello from main");
processes.port.on("message-from-remote", function(process, message) {
  console.log("Remote says: " + message);
});

Child process privileges

A module loaded into a child process can't do everything that the same module loaded into the parent process can. Multiprocess Firefox restricts the things that code running in child processes is allowed to do. For example, when the child process is sandboxed, modules won't be able to access the file system.

We don't yet have a full list of all the modules that a module in the child process can't load, but the sorts of things listed in Limitations of Frame Scripts broadly apply.

Examples

Property retrieval

This first example shows fetching a simple property from every existing and future process. remote.js runs in all child processes.

// remote.js
const { process } = require("sdk/remote/child");
const { processID } = require("sdk/system/runtime");
process.port.on("fetchID", () => {
  process.port.emit("ID", processID);
});
// main.js
const { processes, remoteRequire } = require("sdk/remote/parent");
// Load "remote.js" into every current and future process
remoteRequire("./remote.js", module);
// For every current and future process
processes.forEvery(process => {
  // Ask for the process ID
  process.port.emit("fetchID");
  // First argument is always the process, then the message payload
  process.port.once("ID", (process, id) => {
    console.log("child process is remote:" + process.isRemote);
    console.log("child process ID:" + id);
  });
});

Content frame manipulation

This demonstrates telling every current frame to link to a specific anchor element:

// remote.js
const { frames } = require("sdk/remote/child");
// Listeners receive the frame the event was for as the first argument
frames.port.on("changeLocation", (frame, ref) => {
  frame.content.location += "#" + ref;
});
// main.js
const { frames, remoteRequire } = require("sdk/remote/parent");
remoteRequire("./remote.js", module);
frames.port.emit("changeLocation", "foo");

Tab information

This shows sending a message when a tab loads; this is similar to how the sdk/tabs module currently works.

// remote.js
const { frames } = require("sdk/remote/child");
frames.addEventListener("pageshow", function() {
  // `this` is bound to the frame the event came from
  let frame = this;
  frame.port.emit("pageshow");
}, true);
// main.js
const { frames, remoteRequire } = require("sdk/remote/parent");
remoteRequire("./remote.js", module);
// The first argument is the frame the message came from
frames.port.on("pageshow", (frame) => {
  console.log(frame.frameElement.currentURI.host + ": pageshow");
});

Globals

Functions

remoteRequire(id, module = null)

Loads a module in any existing and future child processes. The module loads asynchronously but you can start sending messages to the module immediately.

You can use an absolute path to the module or a relative path. If you use a relative path, you must use the module parameter.

const { remoteRequire } = require("sdk/remote/parent");
remoteRequire("./my-module.js", module);

Note that even single-process applications have a process that contains content frames. For consistency and to make writing multiprocess compatible code easier, remoteRequire() will also create a new module loader and load modules in the main process.

Parameters

id : String
The module to load. To use a relative path you must pass the module parameter.

module : Object
The module to resolve the relative module ID against. To resolve relative to the loading module, pass module here.

Properties

processes

A Processes object.

frames

A Frames object.

Processes

The Processes object lets you interact with the processes currently running. You can use it as a simple list of all running processes:

const { processes } = require("sdk/remote/parent");
for (var p of processes) {
  console.log(p.isRemote);
}

Each element in this list is a Process. There will always be at least one process in this list, the main process. A multiprocess application will usually have at least one more process. Listen to attach and detach events to hear as processes are started and stopped:

const { processes } = require("sdk/remote/parent");
processes.on("attach", function(process) {
  console.log("new process is remote: " + process.isRemote);
});

Methods

forEvery(callback)

Calls the callback for every existing process and any new processes created in the future. This is a shortcut for enumerating existing processes and then listening for attach events.

Properties

port

An event emitter that sends messages to and receives messages from all processes.

Events

attach

Event emitted when a new process is started. The event handler is called with a Process representing the new process.

detach

Event emitted when a process disconnects from the application. It may have been closed normally or it may have crashed. The event handler is called with the Process that detached.

Frames

A list of the content frames across all processes. Each element in this list is a Frame. Listen to attach and detach events to hear as frames are created and destroyed.

const { frames } = require("sdk/remote/parent");
frames.on("attach", function(frame) {
  console.log("frame is attached: " + frame.frameElement);
});

Methods

forEvery(callback)

Calls the callback for every existing frame and any new frames created in the future. This is a shortcut for enumerating existing frames and then listening for attach events.

Properties

port

An event emitter that sends messages to and receives messages from all frames.

Events

attach

Event emitted when a new frame is created. The event handler is called with a Frame representing the new frame.

detach

Event emitted when a frame is removed. For example, the user might have closed a content tab. The event handler is called with the Frame that detached.

Process

A Process provides a way to communicate with code running in one of the application's processes.

Properties

port

An event emitter that can be used to send and receive events to and from code running in the process.

isRemote

A boolean property that indicates whether the attached process is remote from the main process.

Events

detach

Event emitted when this process disconnects from the application. It may have been closed normally or it may have crashed.

Frame

A Frame provides a way to pass frame specific messages to code in other processes. The frame this relates to may be in any of the application's processes.

Properties

port

An event emitter that can be used to send and receive frame specific events to and from code running in any process.

frameElement

The DOM element that displays this frame in the main process. For example, this may be a XUL <browser> element.

isTab

A boolean property indicating if this frame displays in one of the application's main browser tabs.

Events

detach

Event emitted when this frame is detached: for example, because the user closed its corresponding tab.

Document Tags and Contributors

Tags: 
  • Reference
  • Référence
  • SDK
 Contributors to this page: wbamberg, Mossop, kscarfone
 Last updated by: wbamberg, Dec 1, 2016, 10:33:41 AM
See also
  1. WebExtensions
  2. Getting started
    1. What are WebExtensions?
    2. Your first WebExtension
    3. Your second WebExtension
    4. Anatomy of a WebExtension
    5. Example WebExtensions
  3. How to
    1. Intercept HTTP requests
    2. Modify a web page
    3. Add a button to the toolbar
    4. Implement a settings page
  4. Concepts
    1. Using the JavaScript APIs
    2. User interface components
    3. Content scripts
    4. Match patterns
    5. Internationalization
    6. Content Security Policy
    7. Native messaging
  5. Porting
    1. Porting a Google Chrome extension
    2. Porting a legacy Firefox add-on
    3. Embedded WebExtensions
    4. Comparison with the Add-on SDK
    5. Comparison with XUL/XPCOM extensions
    6. Chrome incompatibilities
  6. Firefox workflow
    1. Temporary Installation in Firefox
    2. Debugging
    3. Getting started with web-ext
    4. web-ext command reference
    5. WebExtensions and the Add-on ID
    6. Publishing your WebExtension
  7. JavaScript APIs
    1. Browser support for JavaScript APIs
    2. alarms
    3. bookmarks
    4. browserAction
    5. browsingData
    6. commands
    7. contextMenus
    8. contextualIdentities
    9. cookies
    10. downloads
    11. events
    12. extension
    13. extensionTypes
    14. history
    15. i18n
    16. identity
    17. idle
    18. management
    19. notifications
    20. omnibox
    21. pageAction
    22. runtime
    23. sessions
    24. sidebarAction
    25. storage
    26. tabs
    27. topSites
    28. webNavigation
    29. webRequest
    30. windows
  8. Manifest keys
    1. applications
    2. author
    3. background
    4. browser_action
    5. chrome_url_overrides
    6. commands
    7. content_scripts
    8. content_security_policy
    9. default_locale
    10. description
    11. developer
    12. homepage_url
    13. icons
    14. manifest_version
    15. name
    16. omnibox
    17. options_ui
    18. page_action
    19. permissions
    20. short_name
    21. sidebar_action
    22. version
    23. web_accessible_resources
  9. Add-on SDK
  10. Getting started
    1. Installation
    2. Getting started
    3. Troubleshooting
  11. High-Level APIs
    1. addon-page
    2. base64
    3. clipboard
    4. context-menu
    5. hotkeys
    6. indexed-db
    7. l10n
    8. notifications
    9. page-mod
    10. page-worker
    11. panel
    12. passwords
    13. private-browsing
    14. querystring
    15. request
    16. selection
    17. self
    18. simple-prefs
    19. simple-storage
    20. system
    21. tabs
    22. timers
    23. ui
    24. url
    25. webextension
    26. widget
    27. windows
  12. Low-Level APIs
    1. /loader
    2. chrome
    3. console/plain-text
    4. console/traceback
    5. content/content
    6. content/loader
    7. content/mod
    8. content/symbiont
    9. content/worker
    10. core/heritage
    11. core/namespace
    12. core/promise
    13. dev/panel
    14. event/core
    15. event/target
    16. frame/hidden-frame
    17. frame/utils
    18. fs/path
    19. io/byte-streams
    20. io/file
    21. io/text-streams
    22. lang/functional
    23. lang/type
    24. loader/cuddlefish
    25. loader/sandbox
    26. net/url
    27. net/xhr
    28. places/bookmarks
    29. places/favicon
    30. places/history
    31. platform/xpcom
    32. preferences/event-target
    33. preferences/service
    34. remote/child
    35. remote/parent
    36. stylesheet/style
    37. stylesheet/utils
    38. system/child_process
    39. system/environment
    40. system/events
    41. system/runtime
    42. system/unload
    43. system/xul-app
    44. tabs/utils
    45. test/assert
    46. test/harness
    47. test/httpd
    48. test/runner
    49. test/utils
    50. ui/button/action
    51. ui/button/toggle
    52. ui/frame
    53. ui/id
    54. ui/sidebar
    55. ui/toolbar
    56. util/array
    57. util/collection
    58. util/deprecate
    59. util/list
    60. util/match-pattern
    61. util/object
    62. util/uuid
    63. window/utils
  13. Firefox for Android
  14. Getting started
    1. Walkthrough
    2. Debugging
    3. Code snippets
  15. APIs
    1. Accounts.jsm
    2. BrowserApp
    3. HelperApps.jsm
    4. Home.jsm
    5. HomeProvider.jsm
    6. JavaAddonManager.jsm
    7. NativeWindow
    8. Notifications.jsm
    9. PageActions.jsm
    10. Prompt.jsm
    11. RuntimePermissions.jsm
    12. Snackbars.jsm
    13. Sound.jsm
    14. Tab
  16. Legacy
  17. Restartless extensions
    1. Overview
  18. Overlay extensions
    1. Overview
  19. Themes
  20. Lightweight themes
    1. Overview
  21. Complete themes
    1. Overview
  22. Publishing add-ons
  23. Guides
    1. Signing and distribution overview
    2. Submit an add-on
    3. Review policies
    4. Developer agreement
    5. Featured add-ons
    6. Contact addons.mozilla.org
  24. Community and support
  25. Channels
    1. Add-ons blog
    2. Add-on forums
    3. Stack Overflow
    4. Development newsgroup
    5. IRC Channel