The WebGLRenderingContext.getVertexAttribOffset()
method of the WebGL API returns the address of a specified vertex attribute.
Syntax
GLintptr gl.getVertexAttribOffset(index, pname);
Parameters
- index
- A
GLuint
specifying the index of the vertex attribute. - pname
- A
GLenum
which must begl.VERTEX_ATTRIB_ARRAY_POINTER
.
Return value
A GLintptr
indicating the address of the vertex attribute.
Examples
gl.getVertexAttribOffset(i, gl.VERTEX_ATTRIB_ARRAY_POINTER);
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getVertexAttribOffset' in that specification. |
Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetVertexAttribPointerv' in that specification. |
Standard | Man page of the OpenGL API. |
Browser compatibility
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.