@Namespace(value="cv::detail") @Properties(inherit=opencv_stitching.class) public class BlocksGainCompensator extends BlocksCompensator
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounterCHANNELS, CHANNELS_BLOCKS, GAIN, GAIN_BLOCKS, NO| Constructor and Description |
|---|
BlocksGainCompensator() |
BlocksGainCompensator(int bl_width,
int bl_height) |
BlocksGainCompensator(int bl_width,
int bl_height,
int nr_feeds) |
BlocksGainCompensator(long size)
Native array allocator.
|
BlocksGainCompensator(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
void |
apply(int index,
Point corner,
GpuMat image,
GpuMat mask) |
void |
apply(int index,
Point corner,
Mat image,
Mat mask)
\brief Compensate exposure in the specified image.
|
void |
apply(int index,
Point corner,
UMat image,
UMat mask) |
void |
feed(PointVector corners,
UMatVector images,
UMatBytePairVector masks)
\overload
|
void |
getMatGains(MatVector umv) |
BlocksGainCompensator |
position(long position) |
void |
setMatGains(MatVector umv) |
getBlockSize, getNrFeeds, getNrGainsFilteringIterations, setBlockSize, setBlockSize, setNrFeeds, setNrGainsFilteringIterationscreateDefault, feed, getUpdateGain, setUpdateGainaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic BlocksGainCompensator(Pointer p)
Pointer.Pointer(Pointer).public BlocksGainCompensator(long size)
Pointer.position(long).public BlocksGainCompensator(int bl_width,
int bl_height)
public BlocksGainCompensator()
public BlocksGainCompensator(int bl_width,
int bl_height,
int nr_feeds)
public BlocksGainCompensator position(long position)
public void feed(@Const @ByRef PointVector corners, @Const @ByRef UMatVector images, @Const @ByRef UMatBytePairVector masks)
ExposureCompensatorfeed in class ExposureCompensatorpublic void apply(int index,
@ByVal
Point corner,
@ByVal
Mat image,
@ByVal
Mat mask)
ExposureCompensatorapply in class BlocksCompensatorindex - Image indexcorner - Image top-left cornerimage - Image to processmask - Image maskpublic void apply(int index,
@ByVal
Point corner,
@ByVal
UMat image,
@ByVal
UMat mask)
apply in class BlocksCompensatorpublic void apply(int index,
@ByVal
Point corner,
@ByVal
GpuMat image,
@ByVal
GpuMat mask)
apply in class BlocksCompensatorpublic void getMatGains(@ByRef MatVector umv)
getMatGains in class BlocksCompensatorpublic void setMatGains(@ByRef MatVector umv)
setMatGains in class BlocksCompensatorCopyright © 2020. All rights reserved.