@Namespace(value="cv::videostab") @NoOffset @Properties(inherit=opencv_videostab.class) public class ConsistentMosaicInpainter extends InpainterBase
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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ConsistentMosaicInpainter() |
ConsistentMosaicInpainter(long size)
Native array allocator.
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ConsistentMosaicInpainter(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
void |
inpaint(int idx,
Mat frame,
Mat mask) |
ConsistentMosaicInpainter |
position(long position) |
void |
setStdevThresh(float val) |
float |
stdevThresh() |
frames, motionModel, motions, radius, setFrames, setMotionModel, setMotions, setRadius, setStabilizationMotions, setStabilizedFrames, stabilizationMotions, stabilizedFramesaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic ConsistentMosaicInpainter(Pointer p)
Pointer.Pointer(Pointer).public ConsistentMosaicInpainter(long size)
Pointer.position(long).public ConsistentMosaicInpainter()
public ConsistentMosaicInpainter position(long position)
public void setStdevThresh(float val)
public float stdevThresh()
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