@Namespace(value="cv::detail") @NoOffset @Properties(inherit=opencv_stitching.class) public class PaniniProjector extends ProjectorBase
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
PaniniProjector()
Default native constructor.
|
PaniniProjector(long size)
Native array allocator.
|
PaniniProjector(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
float |
a() |
PaniniProjector |
a(float setter) |
float |
b() |
PaniniProjector |
b(float setter) |
void |
mapBackward(float u,
float v,
float[] x,
float[] y) |
void |
mapBackward(float u,
float v,
FloatBuffer x,
FloatBuffer y) |
void |
mapBackward(float u,
float v,
FloatPointer x,
FloatPointer y) |
void |
mapForward(float x,
float y,
float[] u,
float[] v) |
void |
mapForward(float x,
float y,
FloatBuffer u,
FloatBuffer v) |
void |
mapForward(float x,
float y,
FloatPointer u,
FloatPointer v) |
PaniniProjector |
position(long position) |
k_rinv, k_rinv, k_rinv, k, k, k, r_kinv, r_kinv, r_kinv, rinv, rinv, rinv, scale, scale, setCameraParams, setCameraParams, setCameraParams, setCameraParams, t, t, taddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic PaniniProjector()
public PaniniProjector(long size)
Pointer.position(long).public PaniniProjector(Pointer p)
Pointer.Pointer(Pointer).public PaniniProjector position(long position)
position in class ProjectorBasepublic float a()
public PaniniProjector a(float setter)
public float b()
public PaniniProjector b(float setter)
public void mapForward(float x,
float y,
@ByRef
FloatPointer u,
@ByRef
FloatPointer v)
public void mapForward(float x,
float y,
@ByRef
FloatBuffer u,
@ByRef
FloatBuffer v)
public void mapBackward(float u,
float v,
@ByRef
FloatPointer x,
@ByRef
FloatPointer y)
public void mapBackward(float u,
float v,
@ByRef
FloatBuffer x,
@ByRef
FloatBuffer y)
Copyright © 2020. All rights reserved.