@Namespace(value="cv::detail") @NoOffset @Properties(inherit=opencv_stitching.class) public class MultiBandBlender extends Blender
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounterFEATHER, MULTI_BAND, NO| Constructor and Description |
|---|
MultiBandBlender() |
MultiBandBlender(int try_gpu,
int num_bands,
int weight_type) |
MultiBandBlender(long size)
Native array allocator.
|
MultiBandBlender(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
void |
blend(GpuMat dst,
GpuMat dst_mask) |
void |
blend(Mat dst,
Mat dst_mask)
\brief Blends and returns the final pano.
|
void |
blend(UMat dst,
UMat dst_mask) |
void |
feed(GpuMat img,
GpuMat mask,
Point tl) |
void |
feed(Mat img,
Mat mask,
Point tl)
\brief Processes the image.
|
void |
feed(UMat img,
UMat mask,
Point tl) |
int |
numBands() |
MultiBandBlender |
position(long position) |
void |
prepare(Rect dst_roi)
\overload
|
void |
setNumBands(int val) |
createDefault, createDefault, prepareaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic MultiBandBlender(Pointer p)
Pointer.Pointer(Pointer).public MultiBandBlender(long size)
Pointer.position(long).public MultiBandBlender(int try_gpu,
int num_bands,
int weight_type)
public MultiBandBlender()
public MultiBandBlender position(long position)
public int numBands()
public void setNumBands(int val)
public void feed(@ByVal Mat img, @ByVal Mat mask, @ByVal Point tl)
Blenderpublic void blend(@ByVal Mat dst, @ByVal Mat dst_mask)
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