@Namespace(value="cv") @Properties(inherit=opencv_photo.class) public class TonemapReinhard extends Tonemap
Mapping function is controlled by adaptation parameter, that is computed using light adaptation and color adaptation.
For more information see \cite RD05 .
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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TonemapReinhard(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
float |
getColorAdaptation() |
float |
getIntensity() |
float |
getLightAdaptation() |
void |
setColorAdaptation(float color_adapt) |
void |
setIntensity(float intensity) |
void |
setLightAdaptation(float light_adapt) |
getGamma, process, process, process, setGammaclear, empty, getDefaultName, position, read, save, save, write, write, writeaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic TonemapReinhard(Pointer p)
Pointer.Pointer(Pointer).public float getIntensity()
public void setIntensity(float intensity)
public float getLightAdaptation()
public void setLightAdaptation(float light_adapt)
public float getColorAdaptation()
public void setColorAdaptation(float color_adapt)
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