@Namespace(value="cv::bioinspired") @Properties(inherit=opencv_bioinspired.class) public class RetinaFastToneMapping extends Algorithm
/** \brief a wrapper class which allows the tone mapping algorithm of Meylan&al(2007) to be used with OpenCV.
This algorithm is already implemented in thre Retina class (retina::applyFastToneMapping) but used it does not require all the retina model to be allocated. This allows a light memory use for low memory devices (smartphones, etc. As a summary, these are the model properties: - 2 stages of local luminance adaptation with a different local neighborhood for each. - first stage models the retina photorecetors local luminance adaptation - second stage models th ganglion cells local information adaptation - compared to the initial publication, this class uses spatio-temporal low pass filters instead of spatial only filters. this can help noise robustness and temporal stability for video sequence use cases.
for more information, read to the following papers : Meylan L., Alleysson D., and Susstrunk S., A Model of Retinal Local Adaptation for the Tone Mapping of Color Filter Array Images, Journal of Optical Society of America, A, Vol. 24, N 9, September, 1st, 2007, pp. 2807-2816Benoit A., Caplier A., Durette B., Herault, J., "USING HUMAN VISUAL SYSTEM MODELING FOR BIO-INSPIRED LOW LEVEL IMAGE PROCESSING", Elsevier, Computer Vision and Image Understanding 114 (2010), pp. 758-773, DOI: http://dx.doi.org/10.1016/j.cviu.2010.01.011 regarding spatio-temporal filter and the bigger retina model : Vision: Images, Signals and Neural Networks: Models of Neural Processing in Visual Perception (Progress in Neural Processing),By: Jeanny Herault, ISBN: 9814273686. WAPI (Tower ID): 113266891.
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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RetinaFastToneMapping(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
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void |
applyFastToneMapping(GpuMat inputImage,
GpuMat outputToneMappedImage) |
void |
applyFastToneMapping(Mat inputImage,
Mat outputToneMappedImage)
\brief applies a luminance correction (initially High Dynamic Range (HDR) tone mapping)
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void |
applyFastToneMapping(UMat inputImage,
UMat outputToneMappedImage) |
static RetinaFastToneMapping |
create(Size inputSize) |
void |
setup() |
void |
setup(float photoreceptorsNeighborhoodRadius,
float ganglioncellsNeighborhoodRadius,
float meanLuminanceModulatorK)
\brief updates tone mapping behaviors by adjusing the local luminance computation area
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clear, empty, getDefaultName, position, read, save, save, write, write, writeaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic RetinaFastToneMapping(Pointer p)
Pointer.Pointer(Pointer).public void applyFastToneMapping(@ByVal Mat inputImage, @ByVal Mat outputToneMappedImage)
using only the 2 local adaptation stages of the retina parvocellular channel : photoreceptors level and ganlion cells level. Spatio temporal filtering is applied but limited to temporal smoothing and eventually high frequencies attenuation. This is a lighter method than the one available using the regular retina::run method. It is then faster but it does not include complete temporal filtering nor retina spectral whitening. Then, it can have a more limited effect on images with a very high dynamic range. This is an adptation of the original still image HDR tone mapping algorithm of David Alleyson, Sabine Susstruck and Laurence Meylan's work, please cite: -> Meylan L., Alleysson D., and Susstrunk S., A Model of Retinal Local Adaptation for the Tone Mapping of Color Filter Array Images, Journal of Optical Society of America, A, Vol. 24, N 9, September, 1st, 2007, pp. 2807-2816
inputImage - the input image to process RGB or gray levelsoutputToneMappedImage - the output tone mapped imagepublic void applyFastToneMapping(@ByVal UMat inputImage, @ByVal UMat outputToneMappedImage)
public void applyFastToneMapping(@ByVal GpuMat inputImage, @ByVal GpuMat outputToneMappedImage)
public void setup(float photoreceptorsNeighborhoodRadius,
float ganglioncellsNeighborhoodRadius,
float meanLuminanceModulatorK)
photoreceptorsNeighborhoodRadius - the first stage local adaptation areaganglioncellsNeighborhoodRadius - the second stage local adaptation areameanLuminanceModulatorK - the factor applied to modulate the meanLuminance information
(default is 1, see reference paper)public void setup()
@opencv_core.Ptr public static RetinaFastToneMapping create(@ByVal Size inputSize)
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