« SVG Attribute reference home
The z attribute difine the location along the Z-axis for a light source in the coordinate system established by the primitiveUnits attribute on the <filter> element, assuming that, in the initial coordinate system, the positive Z-axis comes out towards the person viewing the content and assuming that one unit along the Z-axis equals on unit in X and Z.
If the attribute is not specified, then the effect is as if a value of 0 were specified.
Usage context
| Categories | None |
|---|---|
| Value | <number> |
| Animatable | Yes |
| Normative document | SVG 1.1 (2nd Edition) : fePointLight SVG 1.1 (2nd Edition) : feSpotLight |
Example
Elements
The following elements can use the z attribute