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The surfaceScale attribute represent the height of the surface for a light filter primitive. If the attribute is not specified, then the effect is as if a value of 1 were specified.
Usage context
| Categories | None |
|---|---|
| Value | <number> |
| Animatable | Yes |
| Normative document | SVG 1.1 (2nd Edition) : feDiffuseLighting SVG 1.1 (2nd Edition) : feSpecularLighting |
Example
Elements
The following elements can use the surfaceScale attribute