The getFloatTimeDomainData() method of the AnalyserNode Interface copies the current waveform, or time-domain, data into a Float32Array array passed into it.
If the array has fewer elements than the AnalyserNode.fftSize, excess elements are dropped. If it has more elements than needed, excess elements are ignored.
Syntax
var audioCtx = new AudioContext(); var analyser = audioCtx.createAnalyser(); var dataArray = new Float32Array(analyser.fftSize); // Float32Array needs to be the same length as the fftSize analyser.getFloatTimeDomainData(myDataArray); // fill the Float32Array with data returned from getFloatTimeDomainData()
Returns
A Float32Array.
Example
The following example shows basic usage of an AudioContext to create an AnalyserNode, then requestAnimationFrame and <canvas> to collect time domain data repeatedly and draw an "oscilloscope style" output of the current audio input. For more complete applied examples/information, check out our Voice-change-O-matic-float-data demo (see the source code too).
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();
var analyser = audioCtx.createAnalyser();
...
analyser.fftSize = 1024;
var bufferLength = analyser.fftSize;
console.log(bufferLength);
var dataArray = new Float32Array(bufferLength);
canvasCtx.clearRect(0, 0, WIDTH, HEIGHT);
function draw() {
drawVisual = requestAnimationFrame(draw);
analyser.getFloatTimeDomainData(dataArray);
canvasCtx.fillStyle = 'rgb(200, 200, 200)';
canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);
canvasCtx.lineWidth = 2;
canvasCtx.strokeStyle = 'rgb(0, 0, 0)';
canvasCtx.beginPath();
var sliceWidth = WIDTH * 1.0 / bufferLength;
var x = 0;
for(var i = 0; i < bufferLength; i++) {
var v = dataArray[i] * 200.0;
var y = HEIGHT/2 + v;
if(i === 0) {
canvasCtx.moveTo(x, y);
} else {
canvasCtx.lineTo(x, y);
}
x += sliceWidth;
}
canvasCtx.lineTo(canvas.width, canvas.height/2);
canvasCtx.stroke();
};
draw();
Parameters
- array
- The
Float32Arraythat the time domain data will be copied to.
Specifications
| Specification | Status | Comment |
|---|---|---|
| Web Audio API The definition of 'getFloatTimeDomainData()' in that specification. |
Working Draft |
Browser compatibility
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|---|
| Basic support | 10.0webkit | (Yes) | 25.0 (25.0) | No support | 15.0webkit 22 (unprefixed) |
6.0webkit |
| Feature | Android | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
|---|---|---|---|---|---|---|---|---|
| Basic support | ? | (Yes) | 26.0 | 1.2 | ? | ? | ? | 33.0 |