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B2G OS
  1. MDN
  2. Archive of obsolete content
  3. B2G OS
  4. B2G OS phone guide
  5. Orange Klif

Orange Klif

In This Article
    1. Countries available
  1. Device specifications
  2. Colors Available

The Orange Klif is a 3G Smartphone, powered by Firefox OS 2.0, with a 2 megapixel camera. It is available in a number of African countries.

  • Official Website of Orange Klif

Countries available

  • Cameroon
  • Madagascar
  • Mauritius
  • Senegal
  • Tunisia
  • Ivory Coast
  • Kenya

 

Device specifications

You can find more of the device specifications listed on the Features and Specs Page.

  • CPU: Mediatek Dual core 1GHz CPU, MT6572M
  • Dimensions:112.2 x 62 x 11.9 mm
  • Display: 3.5" 320 x 480 pixels TFT capacitive touch
  • Camera: 2.0 MP rear, LED flash
  • Battery: Li-Ion 1300 mAh battery
  • Resolution: 320 x 480 (~165 ppi pixel density)
  • Internal memory:512 MB ROM, 256 MB RAM
  • External memory: microSD (32GB max.)
  • Weight: Approx. 98 g
  • GPS: GPS / A-GPS
  • Networks: GSM / HSPA
  • Wireless: Bluetooth v3.0 Wi-Fi 802.11 b/g/n
  • Ports: Micro USB 2.0 high speed 3.5 mm stereo headset jack
  • Radio: Stereo FM

Colors Available

  • Black
  • White

 

Document Tags and Contributors

Tags: 
  • consumer
  • Firefox OS
  • Guide
  • Orange KLIF
  • Phone
 Contributors to this page: chrisdavidmills, njau593, jswisher, MohammedAdam, nyba90
 Last updated by: chrisdavidmills, Feb 27, 2017, 3:02:12 AM
See also
  1. Build and install
    1. Build and install overview
    2. B2G OS build process summary
    3. Build prerequisites
    4. Preparing for your first build
    5. Building B2G OS
    6. B2G installer add-on
    7. Building B2G OS for Flame on Mac OS X
    8. Choosing how to run Gaia or B2G OS
    9. Compatible Devices
    10. Installing B2G OS on a mobile device
    11. Creating and applying B2G OS update packages
    12. Building and installing FOTA community builds
    13. B2G build variables reference sheet
  2. Porting B2G OS
    1. Porting overview
    2. Porting basics
    3. Porting on CyanogenMod
  3. Developing Gaia
    1. Developing Gaia overview
    2. Running the Gaia codebase
    3. Run Gaia on desktop using Mulet
    4. Understanding the Gaia codebase
    5. Making Gaia code changes
    6. Testing Gaia code changes
    7. Submitting a Gaia patch
    8. Gaia build system primer
    9. Different ways to run Gaia
    10. Make options reference
    11. Gaia tools reference
  4. B2G OS APIs