safeNorm(double[]) |  | 0% |  | 0% | 11 | 11 | 39 | 39 | 1 | 1 |
equals(float[], float[]) |  | 0% |  | 0% | 9 | 9 | 8 | 8 | 1 | 1 |
equalsIncludingNaN(float[], float[]) |  | 0% |  | 0% | 9 | 9 | 8 | 8 | 1 | 1 |
verifyValues(double[], double[], int, int, boolean) |   | 69% |   | 75% | 5 | 11 | 3 | 18 | 0 | 1 |
shuffle(int[], int, MathArrays.Position) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
linearCombination(double[], double[]) |   | 96% |   | 92% | 1 | 7 | 1 | 37 | 0 | 1 |
verifyValues(double[], double[], int, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
shuffle(int[]) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
sortInPlace(double[], MathArrays.OrderDirection, double[][]) |   | 97% |   | 94% | 1 | 10 | 1 | 26 | 0 | 1 |
shuffle(int[], int, MathArrays.Position, RandomGenerator) |   | 95% |   | 91% | 1 | 7 | 1 | 19 | 0 | 1 |
checkOrder(double[], MathArrays.OrderDirection, boolean, boolean) |   | 95% |   | 95% | 1 | 12 | 1 | 21 | 0 | 1 |
isMonotonic(Comparable[], MathArrays.OrderDirection, boolean) |   | 93% |   | 94% | 1 | 10 | 1 | 19 | 0 | 1 |
MathArrays() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
linearCombination(double, double, double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 2 | 0 | 45 | 0 | 1 |
linearCombination(double, double, double, double, double, double) |  | 100% |  | 100% | 0 | 2 | 0 | 34 | 0 | 1 |
linearCombination(double, double, double, double) |  | 100% |  | 100% | 0 | 2 | 0 | 23 | 0 | 1 |
normalizeArray(double[], double) |  | 100% |  | 100% | 0 | 9 | 0 | 19 | 0 | 1 |
convolve(double[], double[]) |  | 100% |  | 100% | 0 | 6 | 0 | 16 | 0 | 1 |
verifyValues(double[], int, int, boolean) |  | 100% |  | 100% | 0 | 7 | 0 | 11 | 0 | 1 |
equals(double[], double[]) |  | 100% |  | 100% | 0 | 9 | 0 | 8 | 0 | 1 |
equalsIncludingNaN(double[], double[]) |  | 100% |  | 100% | 0 | 9 | 0 | 8 | 0 | 1 |
buildArray(Field, int, int) |  | 100% |  | 100% | 0 | 3 | 0 | 8 | 0 | 1 |
checkNonNegative(long[][]) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
ebeAdd(double[], double[]) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
ebeSubtract(double[], double[]) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
ebeMultiply(double[], double[]) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
ebeDivide(double[], double[]) |  | 100% |  | 100% | 0 | 3 | 0 | 6 | 0 | 1 |
checkRectangular(long[][]) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
distance(int[], int[]) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
distance(double[], double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
distance1(double[], double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
distance1(int[], int[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
distanceInf(double[], double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
distanceInf(int[], int[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
checkPositive(double[]) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
checkNonNegative(long[]) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
scale(double, double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
copyOfRange(double[], int, int) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
sequence(int, int, int) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
checkNotNaN(double[]) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
scaleInPlace(double, double[]) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
copyOf(int[], int) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
copyOf(double[], int) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
buildArray(Field, int) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
checkOrder(double[], MathArrays.OrderDirection, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
isMonotonic(double[], MathArrays.OrderDirection, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
shuffle(int[], RandomGenerator) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
verifyValues(double[], int, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
checkOrder(double[]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
sortInPlace(double[], double[][]) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
copyOf(int[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
copyOf(double[]) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
natural(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |